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[USD in Games] USD at Remedy - Kristof Minnaert
How RISE VFX Reached New Creative Heights with USD in Maya
Integrating USD into Unreal Engine | Unreal Fest 2022
Harnessing OpenUSD: Iteratively Building a Pipeline in Production
USD Working Group Update - Alex Schwank, Apple & Nick Porcino, Pixar
Tor Frick - Building and Designing the world of The Ascent
[Assets Working Group] Update on ASWF Asset Repository - Michael B. Johnson & Eric Enderton
Maxar Satellite Imagery Goes 3D: Use Cases in Gaming, VFX, and Animation
Master 3D Character Animation with OpenUSD and iClone Connector